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Half life horror mods
Half life horror mods









half life horror mods

The team christened themselves Project Borealis (a nod to an Aperture Science research vessel introduced in Half-Life 2: Episode Two), and over the course of the last two years that initial group of fans has grown to over 80 designers – approximately the same number of developers listed in the credits of Half-Life 2. Dozens of Half-Life fans started to congregate around the subreddit r/DreamsofHalfLife3, where they talked about making the next Half-Life themselves. We had always thought, ‘Maybe it’s being worked on somewhere behind the scenes.’ But a lot of people saw that post and said, ‘Well, that’s probably that.’”īut out of disappointment grew a bold idea: Now that fans had an outline for the next Half-Life, maybe they didn’t need to wait for Valve to finally get around to working on the game they could just do it themselves.

half life horror mods

Like, if the lead writer was happy to publish that kind of thing, maybe the game was never coming out. “The Half-Life community took that as a signal that Half-Life 3 was probably not going to happen. “It was sort of vaguely cryptic, but everyone quickly realized that it was his interpretation of what Half-Life: Episode Three was supposed to be,” says Sam Walton, PR lead for the fan-driven Project Borealis. Laidlaw didn’t use the words Half-Life, Gordon Freeman, or Combine in his post, but the inference was clear: This was the outline for the missing episode in the Half-Life series. The post detailed the exploits of a couple of scientists who traveled to the arctic in search of a mysterious ship that had begun to shift in and out of reality. On August 25, 2017, Half-Life writer and ex-Valve employee Marc Laidlaw wrote a blog post called Epistle 3.











Half life horror mods